the rules of magic - 11
All magical species would do well to remember that the Earth saying “what goes around comes around” very much applies in the Fairy Kingdom. You can live by the wand. You can also die by it - frighteningly easily too. Spells can be known to backfire or be reflected back by a cunning opponent (Eileen is a specialist in this). The Queen and her Council take a dim view of the Witch’s attempts to bring terrorism into the realm by attacking the ordinary magical species who can’t possibly withstand her powerful spells. The Queen and her Council consider the Witch’s actions a declaration of war and will continue to respond in what they deem to be an appropriate manner.
Every magical species should expect to meet others who are magical but from other worlds. The latter are to be treated with suspicion. If they’re “visiting” the Fairy Kingdom, it’s because they want something and it’s usually power. The Kingdom’s native species are expected to report any such encounters to the Queen and her Council as soon as possible. It is permissible to lie your head off if you think it is the only way to get away from the unwanted alien visitor with your life. It is also permissible to give these beings minor spells to get them off your back. But any suspicion of treachery will be fully investigated. The death penalty remains in place for treason.
Fairy godmothers will go around with their wands undrawn. The Fairy Kingdom is not the Wild West. Any witch found going around with their wands ready to fire will be treated as the enemy and anything that hits them magically will be entirely their own fault. The Queen and her Council respectfully suggest witches keep their wands undrawn too. That way no fairy godmother or wizard has an excuse to have a go at a witch, have they? Magical equipment is there to be used. It does not come with what is known vulgarly on Earth as “bragging rights”.